Also, new orgs:   10 comments

Two Legend of Zelda songs, Deku Palace from Majora’s Mask, and, as requested by HyMyNameIsMatt, Dark World from A Link to the Past!

Deku Palace

Dark World

Fun fact: They both start with D. :J

Posted January 21, 2012 by olliejay in Uncategorized

Omega, a bit of other stuff..   Leave a comment

While the graphics for Omega aren’t quite finished, I managed to nearly completely debug his battle while making it more cinematic to boot! Anyone who’s played up to that point probably realized how awful his battle was, it turns out all I needed to do was lower the floor and make his area smaller and there you go! He still has one glitch where he randomly flies into the sky and his health bar goes back up (Even though it’s at the same value as it was before) and then comes down again, not sure how to fix that, but otherwise he’s near perfect, and I’m proud of it! It’s also immensely more fun now, so I hope you look forward to that. In other news, I think I’ll release various bug patches and slight level redesigns for Episode 1 every once in a while, and you can expect one coming soon, so there’s another thing to look forward to if you really actually care to play through it again just because of less glitches and slightly different levels! Once I release the next one though, at least play the Omega fight to see how much better it is. Anyway, this is getting long, no more news to report, until next time, bye!

Posted January 21, 2012 by olliejay in Cave Story, The Show

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So I did some math and used addition..   1 comment

The number of levels Episode 2 will have is twelve. Much less than Episode 1, but that’s to be expected. Episode 1 is the majority of The Show, Episode 2 could be seen as an epilogue of it, though it still will be pretty long, and the levels I’ve made so far are much longer than previous ones, so it might even come out to being of similar length.

 

..Don’t count on that though.

Posted January 18, 2012 by olliejay in Cave Story, The Show

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I was working on a song   2 comments

It’s the Legend of Zelda theme song as heard on the title screen of the first game.

http://www.youtube.com/watch?v=KQ7NVh1_QOM That’s the link to the past original song.

http://www.mediafire.com/?tffb7ihitomyfsr That’s the download to the org.

Posted January 16, 2012 by olliejay in Uncategorized

Didn’t get much done today   Leave a comment

I did finish 5-6 yesterday, though. I’m also working on making the PrtCent tileset into 2x resolution. I’ll post my progress when I get more done, I’ve put this one off for too long now.

Posted January 14, 2012 by olliejay in Uncategorized

5-6   3 comments

Yep, that’s right, another level in the same day! Aren’t you lucky people?? Technically it isn’t finished yet, but the actual map design, which is rather intricate despite being put together in around an hour, is done. All I need to do it put down entities and it’ll be all set and I’ll be ready to move on to the next one. (I’m going to do 5-7 next) Anyway, here’s a picture of 5-6!

Posted January 12, 2012 by olliejay in Cave Story, The Show

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Fast progress!   Leave a comment

So I finished 5-2 earlier, though I didn’t really make that clear. I’m working on another level and it’s almost done as well, I guess that’s what happens when you work on something all day, huh? But I should have a picture up later!

Posted January 12, 2012 by olliejay in Cave Story, The Show, Uncategorized

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5-2   Leave a comment

No, I’m not really doing them in order at this point, but look at it!

Posted January 12, 2012 by olliejay in Uncategorized

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5-5   4 comments

I finished a level, 5-5. It’s shadowy, dark, and sort of frightening, in a way. It has multiple tricks you should look out for. I’m also working on 5-2, and I’ve made the music for the next levels, also.  Here’s a screenshot of 5-5.

Posted January 8, 2012 by olliejay in Uncategorized

Small update   Leave a comment

Good evening, afternoon, or morning, depending on where you live! I’d just like to say, that I’ll have updating back up again! Sorry about the lack of them, but I’ve finished a number of tracks recently, and now I have to create those levels and then Episode 2 will be halfway done, gameplay-wise. I might post one or two here, but we’ll see! Until next time, goodbye!

Posted December 28, 2011 by olliejay in Uncategorized

Good news!   5 comments

Well as the title states, good news! Good news for The Show is good news for all.

Sorta.

But anyway! It’s turned out that I’m able to work on it on this computer, and there’s also an announcement for it. You see I ran out of space for maps, so I’m just going to separate it into two parts, called episodes. Episode One includes rounds 1 to 4, and rounds 6 to 8-2. Episode Two is set to finish off the story, so it will include round 5 and the rest of round 8. So there you have it. They’ll also have slight changes in things, such as the HUD and title screen, and the Exp Circles. Here’s a comparison of Episode One’s title to Episode Two’s title.

Posted November 6, 2011 by olliejay in Uncategorized

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