Archive for January 2012

All new tileset   5 comments

Yes, I realize my posts have been about tilesets lately, but I made a new one, it’s inspired by A Link to the Past, because I love Zelda that much and I wanted a reason to use my Dark World song.

Posted January 26, 2012 by olliejay in Uncategorized

PrtCent/PrtJail   4 comments

I finished two tilesets, probably because they’re entirely similar, but just look at them! They took quit a long time, and look pretty good if I do say so myself. Anyway, tell me what you think! Note: These tilesets are finished, so the tiles that are still 1x res aren’t used in the mod   [...]

Posted January 24, 2012 by olliejay in Uncategorized

Working on another version of Episode 1..   3 comments

Also, Noxid, the creator of King Story and a bunch of other things like the 2x res hack, commented on one of my posts a while ago about it being seasons rather than episodes. Whether it was a joke or not, it’s a good idea, and I just might switch to that, as it gives [...]

Posted January 23, 2012 by olliejay in Uncategorized

The Show Episode 1 v1.1   Leave a comment

I made an updated version of The Show Episode 1 that fixes a few glitches, updates some graphics and also changes the levels very slightly. Play it if you’d like, but I just wanted to put this out there! Anyway, the download link is here: http://www.mediafire.com/?x8xzm6wa3rf1pqn

Posted January 22, 2012 by olliejay in Cave Story, The Show

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Also, new orgs:   10 comments

Two Legend of Zelda songs, Deku Palace from Majora’s Mask, and, as requested by HyMyNameIsMatt, Dark World from A Link to the Past! Deku Palace Dark World Fun fact: They both start with D. :J

Posted January 21, 2012 by olliejay in Uncategorized

Omega, a bit of other stuff..   Leave a comment

While the graphics for Omega aren’t quite finished, I managed to nearly completely debug his battle while making it more cinematic to boot! Anyone who’s played up to that point probably realized how awful his battle was, it turns out all I needed to do was lower the floor and make his area smaller and [...]

Posted January 21, 2012 by olliejay in Cave Story, The Show

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So I did some math and used addition..   1 comment

The number of levels Episode 2 will have is twelve. Much less than Episode 1, but that’s to be expected. Episode 1 is the majority of The Show, Episode 2 could be seen as an epilogue of it, though it still will be pretty long, and the levels I’ve made so far are much longer [...]

Posted January 18, 2012 by olliejay in Cave Story, The Show

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I was working on a song   2 comments

It’s the Legend of Zelda theme song as heard on the title screen of the first game. http://www.youtube.com/watch?v=KQ7NVh1_QOM That’s the link to the past original song. http://www.mediafire.com/?tffb7ihitomyfsr That’s the download to the org.

Posted January 16, 2012 by olliejay in Uncategorized

Didn’t get much done today   Leave a comment

I did finish 5-6 yesterday, though. I’m also working on making the PrtCent tileset into 2x resolution. I’ll post my progress when I get more done, I’ve put this one off for too long now.

Posted January 14, 2012 by olliejay in Uncategorized

5-6   3 comments

Yep, that’s right, another level in the same day! Aren’t you lucky people?? Technically it isn’t finished yet, but the actual map design, which is rather intricate despite being put together in around an hour, is done. All I need to do it put down entities and it’ll be all set and I’ll be ready [...]

Posted January 12, 2012 by olliejay in Cave Story, The Show

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Fast progress!   Leave a comment

So I finished 5-2 earlier, though I didn’t really make that clear. I’m working on another level and it’s almost done as well, I guess that’s what happens when you work on something all day, huh? But I should have a picture up later!

Posted January 12, 2012 by olliejay in Cave Story, The Show, Uncategorized

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